More important than the score, though, Famitsu’s critics unanimously agreed that everything that people complained about in FFXIII was resolved. This one is not a linear game that pulls you down one path to another, it’s a full-fledged Final Fantasy game with towns, minigames, and all the other trappings we know and love from the series of old.
There’s even conversation options this time, a real rarity for the series (well, conversation options that go beyond “yeah, ok” and “….”; that’s Squall). Throw in the same brilliant graphical engine as FFXIII, and retain the amazing combat of XIII, and you have a recipe for real success.
Which is why it got 40/40. It’s the third game in short order that has that honour, but when you consider the other two games: Skyward Sword and Skyrim, you can see that FFXIII-2 is in elite company indeed.
Problem is, while the western gaming community (gauged through various forums and fellow websites), seemed to use Skyward Sword and Skyrim’s scores as validations for their own (rightfully) high opinions of the games, the scepticism that FFXIII-2 continues to receive is truly amazing.
Square Enix seem to have found themselves stuck between a rock and a crazy place: if they make the game people want, they get criticised. If they go out on a limb and try something creative, people latch on to it like it’s the death of the company. Yes, Final Fantasy XIV was bad, and yes XIII was controversial (I personally loved it), but when a company goes out of its way to apologise and completely remake the former, and release a “all-improved” sequel for the latter, throwing rotten vegetables when you haven’t even played the game is just embarrassing.
In the mean time, enjoy some new screenshots from the newest 40/40 club member: